How Points Are Scored

(use only as a last resort)

Points/Actions

     1   Turning on the videophone.
     1   Tuning the videophone.
     1   Picking up the microphone.
    -3   The circuit breaker is opened.
     3   Closing the circuit breaker.
     5   Taking the catalyst capsule.
     1   Entering the Scimitar.
     5   Starting the reactor.
     5   Starting the engine.
     5   Entering Frobton Bay.
     5   Entering the ocean.
     5   Turning on the autopilot.
     5   Docking at the Aquadome.
     5   Opening the air supply system.
     5   Screwing in the electrolyte relay.
     5   Having the emergency survival unit installed.
     5   Arresting Bill Greenup.
     5   Capturing Bill Greenup.
     5   Having Doc Horvak fix the dart gun.
     5   Installing the dart gun.
     5   Taking the bazooka.
     5   Installing the bazooka.
     1   Leaving the Aquadome.
     5   Finding the Snark.
     5   Aiming the bazooka at the Sea Cat.
     5   Firing the bazooka at the Sea Cat.

   100   Total

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