The Guild Hall
- Is there anything useful or necessary I should do in the dream, before I wake up?
- Can the dream be prolonged?
- How do I turn on the lights when I wake up in the dark?
- How do I open the heavy wooden door in the Hallway?
- How can I make the invisible tenets appear?
- Can I talk to the parrot?
- What can I do with the morgia plant?
- What can I do with the wall hanging?
- Can I open the desk in Belboz's Quarters?
- What can I do with the infotater?
- What can I do with the journal?
- What can I do with the amulet?
- Where are the beds in everyone else's quarters?
- How does the GASPAR spell work?
- Where are the boiled chives?
- Where is Frobar?
- Where is Helistar?
- Where is Belboz?
- Where are the servants?
- Where are the apprentices?
- Can I leave the Guild Hall?
- Where can I find food and water?
- Is the ochre vial useful?
- Why has the calendar been FROTZed?
- Is the depleted matchbook useful?
- Is the encyclopedia useful?
- How can I get into the Guild Hall attic?
- How can I open the window in the Attic?
- How can I get into the Guild Hall cellar?
- How can I open the trunk in the Cellar?
- What is the AIMFIZ spell for? How does it work?
- Is there any significance to the doorbell ringing?