You like to think of yourself as a bold and adventurous soldier of fortune,
daring to brave the perils of the Egyptian Desert in search of a great lost
pyramid. In fact, you're a small-time explorer, and you've just been
marooned by your crew. Thoughts of getting lost, starving to death, or
dying of thirst cross your mind, but you are sustained by the faint hope
that you can somehow find the pyramid in this smoldering heat. You're all
alone. Perhaps the sun has affected your thinking. Do you really expect to
find a lost pyramid in this vast, endless desert, much less survive? Even
if you do find it, can you get inside? Hardest of all, are you capable of
matching wits with the ancient Egyptians? Still, you're driven onward
against desperate odds. Undreamed-of riches and treasures beyond
imagination await you. And your pride and dignity, your reputation and
self-esteem, are at stake. For you are branded INFIDEL.
| Title | Infidel |
|---|---|
| Working Title | Pyramid |
| Author | Michael Berlyn |
| Difficulty | Advanced |
| Product Code | IA1 |
| Release Date (Serial Number) |
Release Number | Z-Code Version |
|---|---|---|
| 830916 | 22 | Standard (3) ¹ |
| Rooms | 77 |
|---|---|
| Words | 613 |
| Objects | 57 |
| Opcodes | 7396 |
The re-release of Infidel used the standard box format which consisted of a grey box with coloured horizontal stripes. It contained "Expedition Log, Ellingsworth Pyramid Search", a letter to Rose Ellingsworth (2 pages), an envelope addressed to Rose Ellingsworth, a pergament map of the excavation site, and a pergament with a stone rubbing of hieroglyphs and hieroglyph translations.